Since the last DevLog and testing, I have had a major set back which led me to re-writing the base games mechanics. I have now fixed a few more bugs and Updated the UI elements, followed by Optimising the game. I have alos implemented Notifications and given the game a new name, instead of Idle Fantasy, the game is now called Idle Kingdom, which I think goes well with the style of game.
The next step, is to test out the game and then implement the in-game shop, which will be followed by Beta testing.